[ODE] trouble compiling from SVN on Debian Sid (unstable)
Rodrigo Hernandez
kwizatz at aeongames.com
Thu May 11 12:55:00 MST 2006
Ah, yes, I added that code based on the OpenGL detection script that was
submited, in theory, x_includes and x_libraries
would be set by the X detecting snippet, but for some reason, they don't
get set, however, X is detected properly.
Does latest SVN trunk compile when you remove those lines?
Terry L. Triplett wrote:
> I've been doing some test compiles against various SVN revisions and
> have narrowed down this problem to the changes made to configure.in
> <http://configure.in> in revision 942. Revision 941 builds fine,
> revision 942 doesn't.
>
> I'm still going through the various files (eg. config.log etc.) to
> understand exactly what changed, but the likely culprit seems to be
> following bit of code:
>
> dnl Add X include and lib paths
> if test "X$no_x" != "Xyes"; then
> CXXFLAGS="$CXXFLAGS -I${x_includes}"
> CFLAGS="$CFLAGS -I${x_includes}"
> LDFLAGS="$LDFLAGS -L${x_libraries}"
> fi
>
> If I comment out this if block, everything compiles as before.
>
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