[ODE] trouble compiling from SVN on Debian Sid (unstable)

Rodrigo Hernandez kwizatz at aeongames.com
Thu May 11 12:55:00 MST 2006


Ah, yes, I added that code based on the OpenGL detection script that was 
submited, in theory, x_includes and x_libraries
would be set by the X detecting snippet, but for some reason, they don't 
get set, however, X is detected properly.

Does latest SVN trunk compile when you remove those lines?

Terry L. Triplett wrote:

> I've been doing some test compiles against various SVN revisions and 
> have narrowed down this problem to the changes made to configure.in 
> <http://configure.in> in revision 942.  Revision 941 builds fine, 
> revision 942 doesn't. 
>
> I'm still going through the various files (eg. config.log etc.)  to 
> understand exactly what changed, but the likely culprit seems to be 
> following bit of code:
>
> dnl Add X include and lib paths
>   if test "X$no_x" != "Xyes"; then
>     CXXFLAGS="$CXXFLAGS -I${x_includes}"
>     CFLAGS="$CFLAGS -I${x_includes}"
>     LDFLAGS="$LDFLAGS -L${x_libraries}"
>   fi
>
> If I comment out this if block, everything compiles as before.
>
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