[ODE] Collision Space Oddity
Jacob Ole Juul Kolding
dacobi at gmail.com
Wed May 10 00:05:33 MST 2006
I found the solution to my problem but don't know how relevant it is to your
bug.
In my case the problem was erroneous use of a quaternion in glRotate which
caused my trimesh object to be rendered in opengl "out of sync" with the
geom object.
/Jacob Kolding
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://q12.org/pipermail/ode/attachments/20060510/b44177c7/attachment.htm
More information about the ODE
mailing list