[ODE] Collision Space Oddity

Jacob Ole Juul Kolding dacobi at gmail.com
Wed May 10 00:05:33 MST 2006


I found the solution to my problem but don't know how relevant it is to your
bug.
In my case the problem was erroneous use of a quaternion in glRotate which
caused my trimesh object to be rendered in opengl "out of sync" with the
geom object.

/Jacob Kolding
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