[ODE] Building on MacOSX (and now Linux)
Rodrigo Hernandez
kwizatz at aeongames.com
Wed May 3 08:01:45 MST 2006
You can send me a zip file with the files, I'll incorporate the changes
to the source tree.
Samuli Riihonen wrote:
>Hi.
>
>I think I have the port in a stable enough state for others to try now.
>Seems to work quite ok now, the only thing missing at the moment is
>resizing the window,the viewport size is not updated accordingly.
>
>There is one new source-file:
>drawstuff/src/osx.cpp
>
>Besides that there are a few changes needed in
>
>configure.in
>drawstuff/src/drawstuff.cpp
>drawstuff/src/Makefile.am
>
>How should I proceed with these?
>Make patches of the changes?
>The changes are quite small and I already wrote some notes and
>comments of the changes in a text-file, so it would be quite easy for
>someone (Rodrigo?) to incorporate these by hand.
>
>- Samuli
>
>On 2.5.2006, at 4.06, James Stallings II wrote:
>
>
>
>>Anyone making any progress?
>>
>>One history test down and one Govt and one more Hist to go :)
>>
>>Cheers,
>>James
>>
>>On 4/30/06, Jason Perkins <starkos at gmail.com> wrote:
>>
>>
>>>On 4/28/06, Samuli Riihonen <samuli at riihonen.net> wrote:
>>>
>>>
>>>>Just the other day I recognized that drawstuff still uses X11 on
>>>>
>>>>
>>>Mac
>>>
>>>
>>>>OS X and decided to try and make a 'native' port of the platform-
>>>>specific code.
>>>>
>>>>
>>>This, of course, would be the ideal solution. Thanks for making
>>>the attempt.
>>>
>>>Jason
>>>
>>>_______________________________________________
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>>>ODE at q12.org
>>>http://q12.org/mailman/listinfo/ode
>>>
>>>
>>>
>>--
>>===================================
>>Woulds't thou so blame
>>the fragrant blos'ms wilting
>>as never to've had her bloom?
>>
>>
>
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