[ODE] dynamic to static body
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Fri Jun 30 02:03:39 MST 2006
Just remove the body from the world, and keep the geom static, for the
object you don't want to simulate.
Jian Chen wrote:
> Basically, it is a simple scene with blocks.. and users can add
> blocks and move and stack them together as well. However, I want to
> have whatever already build keep static and only the newly added
> block perform collision with existing ones (added previously).
>
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