[ODE] dynamic to static body

Jon Watte (ODE) hplus-ode at mindcontrol.org
Fri Jun 30 02:03:39 MST 2006


Just remove the body from the world, and keep the geom static, for the 
object you don't want to simulate.

Jian Chen wrote:
> Basically, it is a simple scene with blocks.. and users can add  
> blocks and move and stack them together as well. However, I want to  
> have whatever already build keep static and only the newly added  
> block perform collision with existing ones (added previously).
>   



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