[ODE] center of mass
Geoff Carlton
gcarlton at iinet.net.au
Thu Jan 12 15:50:33 MST 2006
Yes, it can exist perfectly happily with geomTransform. You can even
use geomTransforms on some objects, and proper offsets on others.
Generally there was support for the change last time. The main
objection was from Jon Watte, who thought that there might be a
significant memory and performance overhead, and also that geomTransform
is "good enough" not to warrent a change. In making up a clean patch,
I've found the memory is certainly _less_ than currently, and
performance, while being difficult to measure, seems both theoretically
and practically no different.
The only place that may be an issue is that when objects collide, they
now do a check to see if they need to update their final positions (if
offset), which boils down to an inline flag check. This is the only
place that may be a possible problem, but its actually a very trivial
addition.
As for usability, I started to write a demo using both techniques, where
you could change an object's centre of mass on the fly. You can do that
by offsetting the geom, and then moving the body around to compensate,
such that the geom ends up in the same position as before. I gave up
writing it for geomTransform though, its too much work, besides which
you can't manipulate transform objects safely while iterating through a
space. The sample code is here (with functionality missing in the
geomTransform case):
http://www.hotboxgames.com/downloads/offset_posr/test.cpp
Geoff
J. Perkins wrote:
>On 1/11/06, Geoff Carlton <gcarlton at iinet.net.au> wrote:
>
>
>>This is the re-surfacing of a very old discussion about being able to
>>offset geoms from bodies without using geomTransform. Over Chrismas I
>>made a patch from a new version (of UNSTABLE), and wrote up a summary
>>about why I think its much better than the current way of doing things.
>>
>>
>
>This looks like an improvement to me. This is similar to how Novodex
>handles offsets. What are the objections to this approach? Could this
>approach coexist with GeomTransform over the short term, to give folks
>time to switch?
>
>Jason
>
>
>
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