[ODE] swinging hinge joint
Wesley Smith
wesley.hoke at gmail.com
Sun Apr 23 23:19:01 MST 2006
Ok,
So I've figured out my problem after looking at different example
codes. My original code:
//make hinge joint between sphere and world
dJointID jid = dJointCreateHinge(m_grainWorld, 0);
dJointSetHingeAnchor(jid, 0.f, 3.5f, 0.f);
dJointSetHingeAxis(jid, 1.f, 0.f, 0.f);
dJointAttach(jid, m_grains[0].bodyID(), 0);
attaches the joint after setting the joint anchor and axis.
Apparently, ODE requires the joint to be attached before setting these
values. This makes sense. After re-reading the joint docs, I see
that this was implied although not explicitly spelled out.
best,
wes
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