[ODE] Materials, Collision

Guillaume Jouffroy oxymore at tele2.fr
Thu Oct 27 19:08:06 MST 2005

Tyler Streeter a écrit :

>In the OPAL library we implemented a (relatively simple) materials
>system.  It lets you set material properties (like friction,
>bounciness, mass) for each shape (i.e. ODE geom).  Check out the
>source if you think it might help.
- Have you thought about constraints like elasticity, compression or so ?
- Have you in mind a C wrapper, like in ode (I use ode mainly for that, 
cos for me C++ sounds
like mess)

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