[ODE] Simulating pressure sensors
Shamyl Zakariya
shamyl at zakariya.net
Mon Oct 3 11:57:59 MST 2005
Instead of futzing around with contact depth, I simulated a
"mechanical" pressure sensor via a slider joint connecting the end of
the robot's legs with a "pad". The slider was set up to be springy,
and I read the movement from center to represent pressure.
Works really well for me -- though of course it requires an extra
joint + body per leg.
shamyl zakariya
"yeah, well, that's just like your *opinion*, man."
-- the Dude
On Sep 29, 2005, at 6:08 PM, Josh Bongard wrote:
> Hi,
> I'm working with a robot simulator, and I want to simulate
> pressure sensors on the feet. In other words, when an object is in
> contact with the ground, what is the counteracting force keeping it
> there?
> Like many people I suppose, I've tried hacking around the
> contact.geom.depth, but this doesn't work.
>
> Thanks,
>
> Josh
>
> ----------------------------------------------------------------------
> -----------
> Dr. Josh C. Bongard, Postdoctoral Associate
> Computational Synthesis Lab
> Sibley School of Mechanical and Aerospace Engineering
> Cornell University, 191 Grumman Hall
> Ithaca, NY 14850
> Tel: (607) 255-0396
> Fax: (607) 255-1222
> http://www.mae.cornell.edu/bongard
> jb382 at cornell.edu
> ----------------------------------------------------------------------
> ------ -----
>
>
> _______________________________________________
> ODE mailing list
> ODE at q12.org
> http://q12.org/mailman/listinfo/ode
>
More information about the ODE
mailing list