[ODE] rotating a set of bodies in concert
Keith Wiley
kwiley at cs.unm.edu
Tue Nov 15 16:18:41 MST 2005
bump. Any ideas?
On Mon, 14 Nov 2005, Keith Wiley wrote:
> I have a set of dBody objects, not dGeom objects and I would like to rotate
> them all into a new configuration, maintaining their relative locations.
> Basically, have a chain composed of long slender rectangles (or cylinders),
> attached end to end with ball joints, thus, a nice little chain. It works
> well. To construct the chain with the links properly placed relative to one
> another before creating the joints, I lay the chain out cleanly on a cardinal
> axis, it just makes things easier. After constructing the chain, I need to
> rotate the whole thing into position. If the links were dGeoms, I could add
> them to a single dBody and rotate the body as a whole, but the links are
> individual dBodies.
>
> How do I do this?
________________________________________________________________________
Keith Wiley kwiley at cs.unm.edu http://www.unm.edu/~keithw
"Yet mark his perfect self-contentment, and hence learn his lesson,
that to be self-contented is to be vile and ignorant, and that to
aspire is better than to be blindly and impotently happy."
-- Edwin A. Abbott, Flatland
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