[ODE] Building terrain from .flt files
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Mon Nov 21 17:52:49 MST 2005
OSG has a .flt reader plug-in, right? You can probably ask that for the
vertices/geometry of the .flt file. You should know that flt files
typically consists of tons of little separate polygons, that you have to
mesh into a single triangle list yourself to make it efficient.
Cheers,
/ h+
Thompson, Randy AMRDEC/SAIC wrote:
> I have some experience building visual simulations of ground vehicles
> using Vega-Prime and Vortex. I am exploring the possibility of
> switching to using OSG with ODE instead. I am just beginning to look
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