[ODE] Building terrain from .flt files

Jon Watte (ODE) hplus-ode at mindcontrol.org
Mon Nov 21 17:52:49 MST 2005


OSG has a .flt reader plug-in, right? You can probably ask that for the 
vertices/geometry of the .flt file. You should know that flt files 
typically consists of tons of little separate polygons, that you have to 
mesh into a single triangle list yourself to make it efficient.

Cheers,

			/ h+

Thompson, Randy AMRDEC/SAIC wrote:
> I have some experience building visual simulations of ground vehicles 
> using Vega-Prime and Vortex.  I am exploring the possibility of 
> switching to using OSG with ODE instead.  I am just beginning to look 



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