[ODE] Should trimeshes react to physics?
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Mon Nov 21 17:51:33 MST 2005
Trimeshes have been around for years, and are stable, as long as you
don't try colliding them against other trimeshes.
Gravity affects none of the geoms; gravity affects bodies. If you apply
a trimesh to a body, that trimesh will move with the body (but you might
get into trimesh/trimesh situations, which wouldn't be very stable nor
fast).
Cheers,
/ h+
Keith Wiley wrote:
> I'm trying to understand trimesh roles in ODE. I realize that,
> according to the docs, they are new and not fully developed. I am
> using one massive trimesh for a nonoverlapping extruded terrain right
> now. One thing I have noticed is that the trimesh is unaffect by
> gravity. If I create the entire terrain at some height up in the
> air, it doesn't fall down, it just floats permanently in space, even
> though other objects are rolling and crashing around on the top
> surface of the terrain, so it must clearly be enabled due to all the
> collisions it is experiencing.
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