[ODE] Trimesh collision doesn't seem to be functioning in my case (how to build drawstuff on msvc?..)

Rodrigo Hernandez kwizatz at aeongames.com
Sat Nov 19 20:17:40 MST 2005


X11/Xlib.h is a Unix file, you should only compile and link drawstuff.cpp and windows.cpp, in any case I added a project to the solution on UNSTABLE to build drawstuff, you may have to separatelly compile the resource file on each sample though.


Cheers!

Ryan O'Connor wrote:

>Hi, thanks for your reply. I'm having problems compiling the test projects
>using MSVC7 (I'm on winxp). They require drawstuff to be built separately I
>think. To build drawstuff I need X11/Xlib.h. I have no idea where to find
>this file in windows, and also what others I may need. 
>



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