[ODE] Bug: Trimesh-sphere callback

Geoff Carlton gcarlton at iinet.net.au
Thu Mar 31 12:55:22 MST 2005


Hmm, strange.  I've also noticed that the trimesh-sphere collider 
doesn't call the Triangle Callback, unlike all the other trimesh-* 
colliders.

It needs the following check before FetchTriangle:
    if (!Callback(TriMesh, SphereGeom, TriIndex))
       continue;

Geoff



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