[ODE] Re: ODE on multiplayer games

Henrik Grimm hengr at hotpop.com
Sat Mar 26 01:33:36 MST 2005


Geoff Carlton wrote:
> This seems to be discussing the merits of having a local simulation to 
> predict entities in between proper server updates?  I'm curious if 
> anybody has ever tried this and got it working, or whether this is 
> purely a theoretical discussion.

It's done in Half-Life. See 
<http://www.cs.bris.ac.uk/home/dg1767/doc/bernier.pdf>.

/Henrik



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