[ODE] Trimesh-Trimesh Collision sample code
David Rogers
davidrogers at mac.com
Sat Mar 19 02:35:52 MST 2005
I'm sure this has been answered before but I searched and searched and
couldn't find an answer. It seems that the documentation is slightly
out of date too.
Trimesh-Trimesh collisions are possible now, correct?
If so, is there sample code or other documentation on how to do it? I
saw test_moving_trimesh.cpp and that's supposed to do it, I think. But
it does it within a simulation. Would I need to add all of them to a
space at their correct positions and then test? Or what would be the
method?
Sincerely,
dave rogers
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