[ODE] Box/trimesh collision problem

Jon Watte (ODE) hplus-ode at mindcontrol.org
Fri Jun 17 17:39:44 MST 2005



> If it's any help, I see box/trimesh issues too.  In fact these
> are readily apparent, for me, with test_trimesh.exe where
> some boxes (particularly those that settle near an edge) will
> behave fine, but others will, after a couple of bounces, fall
> right through the trimesh.

That used to work, so if you're seeing issues, something's probably 
busted. But try the basics of trimesh collision: Are you creating enough 
contacts? Are you sure you're passing the number of indices, not the 
number of triangles, to the build function?

Cheers,

			/ h+


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