[ODE] Box/trimesh collision problem
Brad
braddabug at comcast.net
Fri Jun 17 14:39:22 MST 2005
I've got a terrain set up as a grid of trimeshes. When I toss a sphere
onto the terrain it works fine, and the spheres roll around like they're
supposed to. If I try to toss a box onto the terrain, it may bounce once
or twice, but very very soon it'll suddenly shoot up into the air. I've
also got a plane sitting under the terrain, and I can throw some boxes
onto that and they bounce and settle fine, then if I toss a box into the
terrain and the box shoots up in the air, many times the boxes sitting
on the plane will ALSO shoot off somewhere!
Is this a known issue with ODE? Is there a problem with my code?
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