[ODE] Trimesh-Sphere inaccuracies
ekt at libero.it
ekt at libero.it
Thu Jul 7 12:07:55 MST 2005
i had the same problem in the past. someone said that
there should be no difference with small or big tris, so it
was probabily a bug. my solution has been to find a good tris
average size (wich in my case is 3-5 unit per tris, ymmv)
another problem i've found is that, at low timestep (0.01)
a rolling sphere over a trimesh 'jumps' when crosses the edge
shared by two tris. probabily related to contact generated.
timestep=0.005 solved the problem.
hth
---------- Initial Header -----------
>From : ode-bounces at q12.org
To : ode at q12.org
Cc :
Date : Wed, 6 Jul 2005 12:32:50 -0700
Subject : [ODE] Trimesh-Sphere inaccuracies
> Hello,
>
> in a car simulation I have 4 wheels (spheres) drive over a planar mesh. The
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