[ODE] Trimesh-Sphere inaccuracies

ekt at libero.it ekt at libero.it
Thu Jul 7 12:07:55 MST 2005


i had the same problem in the past. someone said that
there should be no difference with small or big tris, so it 
was probabily a bug. my solution has been to find a good tris
average size (wich in my case is 3-5 unit per tris, ymmv)

another problem i've found is that, at low timestep (0.01)
a rolling sphere over a trimesh 'jumps' when crosses the edge
shared by two tris. probabily related to contact generated. 
timestep=0.005 solved the problem.

hth



---------- Initial Header -----------

>From      : ode-bounces at q12.org
To          : ode at q12.org
Cc          : 
Date      : Wed, 6 Jul 2005 12:32:50 -0700
Subject : [ODE] Trimesh-Sphere inaccuracies

> Hello,
> 
> in a car simulation I have 4 wheels (spheres) drive over a planar mesh. The 




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