[ODE] Sphere vs Terrain : i cannot stop it
Jon Watte
hplus-ode at mindcontrol.org
Wed Jan 26 08:36:21 MST 2005
Search the documentation (specifically, the FAQ section of the
documentation) for "rolling friction" and how to simulate it
using damping.
Cheers,
/ h+
-----Original Message-----
From: ode-bounces at q12.org [mailto:ode-bounces at q12.org]On Behalf Of
Sergey Beloshitsky
Sent: Wednesday, January 26, 2005 7:08 AM
To: ode at q12.org
Subject: [ODE] Sphere vs Terrain : i cannot stop it
Hi, All!
I have Sphere and terrain (from dTerrainY class) all collisions are ok,
but sphere always run and run without stopping, it can't overcome high
peaks but near them it slows and start to run at opposite directions
wothout stop
here is my contact params
contact[i].surface.mode = dContactBounce| dContactApprox1;
contact[i].surface.mu = dInfinity;
contact[i].surface.mu2 = 0;
contact[i].surface.bounce = 0.1;
contact[i].surface.bounce_vel = 0.05;
contact[i].surface.soft_cfm = 0.01;
i also used contact[i].surface.mu = 200;
aslo without dContactBounce but there were still the same results
can someone say where is the problem?
Thanks in advance
--
Шукай в телефоні мій слід...
_______________________________________________
ODE mailing list
ODE at q12.org
http://q12.org/mailman/listinfo/ode
More information about the ODE
mailing list