[ODE] Following camera
Jon Watte
hplus-ode at mindcontrol.org
Wed Feb 23 09:49:24 MST 2005
http://www.mindcontrol.org/~hplus/graphics/camera-description.html
Cheers,
/ h+
-----Original Message-----
From: ode-bounces at q12.org [mailto:ode-bounces at q12.org]On Behalf Of Jose
Marin
Sent: Wednesday, February 23, 2005 4:48 AM
To: ode at q12.org
Subject: [ODE] Following camera
Hi.
My game uses a camera that follows the playes (3rd
person game).
But it's little 'hard': the camera it's allway on the
same position, relative to the player.
It's possible to use joints to make the camera behave
more "natural", like a rubber band?
Thanks!
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