[ODE] assigning worldID to body ans space to geom

Sergey Beloshitsky sergey at rostok-games.com.ua
Tue Feb 15 14:21:10 MST 2005


I am writting load/save functions to load and save my objects, but have 
a problem.
My functions have only one parameter that describes file from which to 
save or from which to load data(they shouldn't know anything else), but 
to create object I also need space ID and wordID (this data are not 
saved assuming that they are just pointers to created objects)

for spaceID there is func dSpaceAdd() so I can later add my geom to any 
space but there is no same function for worldID, so is there any way to 
attach body to world later, after body has been created.

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