[ODE] Convex Volume Geom

ode@erwincoumans.com ode at erwincoumans.com
Wed Dec 21 15:31:21 MST 2005


Rodrigo Hernandez writes:
> 
> No, I want to stay clear from GJK (any implementation), due to its 
> numerical instability,
> perhaps that's an option for the original poster though.

For games GJK is a good solution in my experience. Did you know that even 
commercial engines succesfully use GJK for their convex collision detection? 

Erwin 


Rodrigo Hernandez writes: 

> 
> No, I want to stay clear from GJK (any implementation), due to its 
> numerical instability,
> perhaps that's an option for the original poster though. 
> 
 



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