[ODE] Convex Volume Geom
ode@erwincoumans.com
ode at erwincoumans.com
Wed Dec 21 15:31:21 MST 2005
Rodrigo Hernandez writes:
>
> No, I want to stay clear from GJK (any implementation), due to its
> numerical instability,
> perhaps that's an option for the original poster though.
For games GJK is a good solution in my experience. Did you know that even
commercial engines succesfully use GJK for their convex collision detection?
Erwin
Rodrigo Hernandez writes:
>
> No, I want to stay clear from GJK (any implementation), due to its
> numerical instability,
> perhaps that's an option for the original poster though.
>
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