[ODE] one way collisions
Jon Watte (ODE)
hplus-ode at mindcontrol.org
Fri Aug 5 15:24:35 MST 2005
This mechanism works fine. Chances are that something else is wrong in
your simulation, or you're setting the contact parameters wrong.
John Millaway wrote:
> To simulate a "one way" collision (where one object does not react to
> the collision), the notes (12.10) suggest attaching a contact join
> between the reacting object and the 0 body. I've done this and found
> severe interobject penetration -- not just during the initial collision,
> which is tolerable, but on every subsequent step. In other words, the
> reacting object never escapes the interior of the other object.
>
> Is there another way to simulate to one-way collisions?
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