[ODE] Different simulation results with different versions of
Visual C++?
Megan Fox
shalinor at gmail.com
Thu Aug 4 12:34:54 MST 2005
I can't speak to ODE differences, but wouldn't patching VS imply a
possible change in the compiler? Which would assumedly mean
potentially different optimizing, which could certainly change exe
size?
(especially with VS6 - wasn't the released version a pile of trash
compared to the patched version?)
-Megan Fox
On 8/4/05, Keith Johnston <keithj_pinoli at yahoo.com> wrote:
> Is it possible that we would see different results
> when using ODE compiled with Visual C++ 6 and Visual
> C++ 6 sp5? This is using the exact same project
> settings.
>
> Strangely, the executable size is also about 600K less
> in the unpatched Visual Studio.
>
> Thanks,
> Keith
>
>
>
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