[ODE] Trimesh trouble...
Pierre-Laurent CHAMBERT
pilo.c at wanadoo.fr
Mon Apr 25 09:59:38 MST 2005
Hi everyone!
This is my first message here.
I'm trying to use trimesh with collision detection, but with no succes :(
Here's my problem :
I try to use both cal3d and 3ds models. the dSpaceCollide callback func seems
to be call when it should (when there's a collision), but dCollide return
contact points only when the center of my geom is in collision... I try to
look at trimesh example code, but I can't see what's wrong in my code.
I try to use bot dGeomTriMeshDataBuildSimple and dGeomTriMeshDataBuildSingle1
for creating the trimesh, with and without normals. And I use box and sphere
geom to collide with the trimesh (no trimesh-trimesh collision yet).
Is there something special I should do to make it works?
Ho and I see that storing last position and rotation for the trimesh is not
implemented yet? (according to the test_moving_trimesh example)
I have another question : I needed an editor for creating my body, I saw that
there's ODEEd but I'm running linux... so no version avalaible. Is there
another editor? or should I have to write my own one?
Thank you!
Pilo
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