[ODE] Bug or feature?
Rodrigo Hernandez
kwizatz at aeongames.com
Fri Apr 8 14:13:05 MST 2005
Jon Watte wrote:
>The API works exactly as specified. I believe the problem is
>that you understood the API to work in a different way :-)
>The fix on your end is easy; changing the API (which has been
>the way it's been for a long time with no problems) is rather
>less easy and has a huge impact on a lot of existing code.
>
>Either use dVector3 in your data ("wasting" a float per vertex),
>or use dGeomTriMeshDataBuild(), passing a stride of 12 bytes.
>
>
Yeah, you're right, thanks, didnt know there was a stride you could set
:), newbie mistakes!
Anyway, still working on autotools.
Cheers!
More information about the ODE
mailing list