[ODE] Unstable Commit: fixed segfault with OPCODE on 64 bits systems
tanguy.fautre at spaceapplications.com
Tue Apr 5 11:14:48 MST 2005
On 64 bits systems, OPCODE now uses 64 bits integers during
pointer-to-integers conversions (also when storing pointer values using
This modification does *not* affect 32 bits systems, which will still
uses 32 bits integers, even though the code is the same for both.
This fixes an ugly segmentation fault that was making trimesh collisions
useless on 64 bits systems.
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