[ODE] Sphere/Trimesh not working
Andrzej Szombierski
qq at kuku.eu.org
Sat Sep 25 00:25:08 MST 2004
On Fri, 24 Sep 2004, J. Perkins wrote:
> My sphere/trimesh collisions aren't working. As soon as the sphere
> touches the mesh it shoots out the other side instead of boucing off.
> Box/trimesh works, as does sphere/box. Has anyone seen this before?
> Any idea what I could be doing wrong?
Flip the triange normals (reverse the vertex order), it should help.
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