[ODE] Sphere/Trimesh not working

Andrzej Szombierski qq at kuku.eu.org
Sat Sep 25 00:25:08 MST 2004


On Fri, 24 Sep 2004, J. Perkins wrote:

> My sphere/trimesh collisions aren't working. As soon as the sphere
> touches the mesh it shoots out the other side instead of boucing off. 
> Box/trimesh works, as does sphere/box.  Has anyone seen this before?
> Any idea what I could be doing wrong?

Flip the triange normals (reverse the vertex order), it should help.

-- 
:: Andrzej Szombierski :: qq at kuku.eu.org :: http://kuku.eu.org ::
:: anszom at bezkitu.com  :: radio bez kitu :: http://bezkitu.com ::



More information about the ODE mailing list