[ODE] Sphere/Trimesh not working
J. Perkins
starkos at gmail.com
Fri Sep 24 15:30:21 MST 2004
My sphere/trimesh collisions aren't working. As soon as the sphere
touches the mesh it shoots out the other side instead of boucing off.
Box/trimesh works, as does sphere/box. Has anyone seen this before?
Any idea what I could be doing wrong?
This is using the cvs as of Thursday, single-precision mode, on
Windows with VS2003 in case it matters. Any suggestions appreciated,
I'm stumped.
Jason
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