[ODE] Lights in ODE?

Daniel Kucharski Daniel.Kucharski at vub.ac.be
Thu Oct 21 15:59:53 MST 2004


Hello,

I would like to use my own defined lights and textures for the environment
in ODE.

I started with commenting this line: fn.path_to_textures = "textures"; in
order to disable the current textures.  But it appears that ODE really does
need them.

The question is, how can I use opengl methods such as glLightfv() in the ODE
application because I didn't find any support for it in the ODE userguide.

Sincerely,

Daniel Kucharski
2e licentie Toegepaste Informatica,
Verantwoordelijke Bedrijvendag 2005
Vrije Universiteit Brussel
 



More information about the ODE mailing list