[ODE] Step Sizes
Thor Henning Amdahl
thorha at smsc.no
Thu Nov 4 15:35:46 MST 2004
Donny Viszneki wrote:
> Perhaps this is my own fault, but I didn't see anywhere a good step size
> for dWorldStep. I'm using ODE in a fixed-frame game, running at 30 FPS,
> so originally I set the step size for 1/30. I recently tried adjusting
> this to see if it would make my simulation more stable (you know, the
> vanishing, jittering, and occasional popping that occurs.) I adjusted it
> from 1/30 to 1/300. The simulation actually got MUCH WORSE with more
> popping and vanishing.
It could happen that you run into precision problems when you reduce the
step size.
Have you tried to use double precision?
>
> What the hell? I'd have thought if ANY change were made by giving ODE
> more granularity, it would be that the simulation would become MORE
> ACCURATE.
>
In the theory this is correct.
Regards
Thor Henning Amdahl
> WHAT IS GOING ON?
>
> _______________________________________________
> ODE mailing list
> ODE at q12.org
> http://q12.org/mailman/listinfo/ode
>
>
More information about the ODE
mailing list