[ODE] Some SSE in Quick step
GARY VANSICKLE
g.r.vansickle at worldnet.att.net
Fri May 28 22:16:52 MST 2004
> GARY VANSICKLE wrote:
> > Which by your own admission isn't applicable to something like ODE.
> Just like D3D and for pretty much the same *technical* reasons.
>
Bloat? How so?
> > Well, apparently when it comes to run-time exploitation of
> > MMX/SSE/SSE2/3DNOW!/this/that/the-other instructions, it pretty much
> does.
> > But we should also apparently avoid using the facility at all costs,
> because
> > Microsoft is Evil(tm).
> Microsoft being Evil is totally orthogonal to the problem at hand.
Right. To the technical problem at hand. But not to the knee-jerk
"No-Microsoft-No-Way-No-How-Don't-Even-Bother" reaction of some to the
proposition.
> Please keep the propaganda where it belongs.
Uh, yeah, you first. (???)
--
Gary R. Van Sickle
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