[ODE] AutoDisable issue?

Aras Pranckevicius nearaz at interamotion.com
Mon May 24 13:32:13 MST 2004


> Why would a collision test be done if the object is disabled? Maybe
I'm
> missing something here. I guess I'll just debug the ODE code and see
what's
> happening. I am using Hashspace BTW.

The bodies get disabled, not geoms. The geoms can't be disabled, because
a disabled body must "wake up" when collided with a non-disabled body
(and it won't collide at all if it's geoms are disabled).

But yes, some earlier collision culling could be done in ODE to quickly
discard pairs of geoms whose bodies are disabled...


Aras Pranckevicius aka NeARAZ
http://www.gim.ktu.lt/nesnausk/nearaz/



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