[ODE] Croteam's optimizations
Nguyen Binh
ngbinh at glassegg.com
Tue May 11 10:57:19 MST 2004
Hi Brian,
BK> I know they were contributing collision code to ODE
But ODE didn't make use of them yet. I'm (slowly) porting their
flat cylinder colliders to ODE. I had finished cylinder-box, and
cylinder-sphere but get stuck in cylinder - cylinder. So I may
make a go for cylinder-trimesh and come back to cylinder-cylinder
later.
About the capped cylinder vs trimesh, I had finished and sent to
Russ but I don't know why it wasn't used. I can say it much much
more robust than current Vadim's code. ;)
Russ! I'll clean up that capped cylinder - trimesh code when I
finished flat cylinder. But you may at least put it to contribute
so that every one can play with it. It may contain bug and
community feedback is what Croteam expected when they generously
contribute their code to us.
My 2 cents.
--
Best regards,
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Nguyen Binh
Software Engineer
Glass Egg Digital Media
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7th Floor, 364 CongHoa Street
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HoChiMinh City,
VietNam,
Phone : +84 8 8109018
Fax : +84 8 8109013
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