[ODE] 3D rendering library to use with ODE

Alexander Bisler abisler at igd.fhg.de
Thu Mar 11 13:52:28 MST 2004



>>I need it to be accesible (api) via a windows dll (cannot use static
>>librarires) and I would like it to be high level (because I don't want to
>>get mad with low level 3d rendering) (but I may be willing to learn a middle
>>level api if it's good enough). I need to be able to set textures on
>>rendered objetcs and change camera positions dinamically. And of course it
>>must work smoothly with ODE. Also it would be nice if it had some kind of
>>limited GUI support.

I recommend OpenSG (with Qt for the GUI). OpenSG is a high-level scenegraph 
based on OpenGL (not to be mistaken with for OpenScenegraph! ;). It's open 
source, platform independent and quite powerful.

For a closer look go to:
www.opensg.org

Alex



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