[ODE] Creating a simulation with ODE
Jon Watte
hplus-ode at mindcontrol.org
Tue Jun 29 10:16:03 MST 2004
> Where should I look in the ODE source code to "lock" the timestep to a
> certain value regardless of the time past in real time.
You don't need to "lock" anything. Just pass a fixed value into
the dWorldStep() function (or StepFast, or whatever function
you're using). If you want your time step to always be 24 fps,
then pass 1.0/24 as the elapsed time value.
Simulations are generally much more stable when you use a fixed
time step, too, by the way.
Cheers,
/ h+
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