[ODE] Collision detection without forces

Jon Watte hplus-ode at mindcontrol.org
Mon Jun 28 10:08:03 MST 2004


Forces are added when you create contact joints inside the 
near callback. Call dCollide() or dSpaceCollide() without 
creating any contact joints, and you'll get what you want.

Cheers,

			/ h+


-----Original Message-----
From: ode-bounces at q12.org [mailto:ode-bounces at q12.org]On Behalf Of
gable78 at aliceposta.it
Sent: Monday, June 28, 2004 2:12 AM
To: ode at q12.org
Subject: [ODE] Collision detection without forces


Hi, 
I'm a newbie with ODE. 
My problem is:
I'm in need to know information (normal,depth....) about the contact points 
between two geoms without generating any kind of force. I try to explain 
better...i have to touch a cube with a little sphere e so i want to know 
collision point, depth and normal but no force must be applied to the cube.
Do someone have an idea?

Thanks for your help!
Gabriele

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