[ODE] Camera should be a body with zero mass?
Konstantin Voloshin
volk-ode at yandex.ru
Thu Jun 24 21:36:44 MST 2004
Don't forget about problems with high mass ratios. It's very possible that one
will experience instability if 2 bodies with 1 million mass ratio are connected.
If physical camera is needed, the better choice would be to make one way
interaction between player and camera as physical objects.
There was a post by Alen Ladavac about <"Upright" body> at 7th of april,
you can read it and its surroundings for the idea.
Konstantin
----- Original Message -----
From: "DjArcas" <djarcas at hotmail.com>
To: <andresch at cox.net>; <ode at q12.org>
Sent: Thursday, June 24, 2004 7:10 PM
Subject: Re: [ODE] Camera should be a body with zero mass?
Why not just make the camera weigh 1 millionth of what the guy weighs?
I technically move the earth around as I move, but it doesn't matter.
Is this to let the camera slide around objects in the world?
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