Antwort: [ODE] Working car implementation
Michael.Rauh at Dornier.eads.net
Michael.Rauh at Dornier.eads.net
Tue Jun 8 11:33:06 MST 2004
Just download one of the source releases or the nightly snapshot (available
through the download page), there you'll find everything you need.
"Ryan O'Connor"
<ryanoc at pcsoftwa An: <ode at q12.org>
re.co.nz> Kopie:
Gesendet von: Thema: [ODE] Working car implementation
ode-bounces at q12.
org
08.06.2004 07:37
Does anyone have a simple working car implementation working for ODE 0.5?
Just something with _4_ wheels that can maybe drive around a plane or
terrain. Something with a 3D models in GL or DX which are aligned to the
chassis & wheels would be a big bonus. Really im looking at how to get
started in ODE. I cant find the source code for the samples, I downloaded
ode-0.5-single-debug-trimesh and it only had exe files (most of which
generated errors in the console window) with it and headers along with a
library file for the engine. Any help appreciated!!
Ryan
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