[ODE] Terrain collider

Bill Lebreton Merrill bmerrill at cs.ucr.edu
Sun Jun 6 15:01:47 MST 2004


Hi Guys,

I've created a terrain collider from scratch in order to plug it into my
existing spatial structures... using dGeomCreateClass et al.  I've hit a
brick wall.  At the moment, I've
only implemented box collision detection.  The depth, normals, points of
contact, etc are being generated properly, and corresponding contact
joints are being created in the nearCallback, however, the objects never
respond to the detected collisions.  Am I missing something?  Something
else I need to do?


Thanks alot,
Bill


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