[ODE] Having some trouble with rays attached to geom transforms
Megan Fox
shalinor at circustent.us
Sat Jul 31 01:15:33 MST 2004
Disregard, fixed the problem. For some reason, I thought I had to update
the direction of the vector every frame to the ray... of course, I don't,
because it's a child of the physical body, and I've no idea why I ever
thought that. Meh. Thanks anyways! ;)
-Megan Fox
> I'm having a bit of trouble with my "sensors" - that is, rays attached to
> physical bodies via gem transforms, so that they can have an orientation
> independent of the physical body. (fake car suspension, hovering player
> bodies, etc)
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