[ODE] PSCL implemented in Rocket

Nguyen Binh ngbinh at glassegg.com
Thu Jul 22 10:09:51 MST 2004


Hi John,

JR> Early in the development of PSCL I actually had loaded 4 separate
JR> physics engines simultaneously and was running them side by side in a
JR> split window view.  To be quite honest, I gave up with ODE right away
JR> because it was so unstable it would stack overflow with just a one
JR> hundred block brick wall and I didn't have a lot of patience to deal
JR> with that nonsense when I had access to better and more stable physics
JR> engines.

    Maybe you had tried to use WorldStep. So it would be good that you
    publish interface code to physics engine and some people in ODE's
    community might have enough patience to complete the task.

    Could you give us the ETA for sourceforge project?
    
-- 
Best regards,

---------------------------------------------------------------------
   Nguyen Binh
   Software Engineer
   Glass Egg Digital Media
   
   E.Town Building  
   7th Floor, 364 CongHoa Street
   Tan Binh District,
   HoChiMinh City,
   VietNam,

   Phone : +84 8 8109018
   Fax   : +84 8 8109013

     www.glassegg.com
---------------------------------------------------------------------



More information about the ODE mailing list