[ODE] how to glue bodies together ?
Martin C. Martin
martin at metahuman.org
Tue Jan 27 15:49:57 MST 2004
XFred wrote:
> Hi there,
>
> I have some trouble to fix parts of complex bodies.
>
> I tried to use fixed joints but the results are unreliable (as it's written in the latest doc).
Try using a joint that comes with a motor. For example, use a hinge,
and each timestep, if the hinge angle is x, set the desired velocity to
-x/delta_t. That's the velocity that will remove the angle in a single
timestep. Set fmax to Infinity.
- Martin
More information about the ODE
mailing list