Antwort: Re: [ODE] Forcing bodies to specified
"non-physic-calculated" positions
Marc.Schwellinger at Dornier.eads.net
Marc.Schwellinger at Dornier.eads.net
Thu Feb 5 12:00:34 MST 2004
"Martin C.
Martin" An: "Martin C. Martin" <martin at metahuman.org>
<martin at metahuma Kopie: Jon Watte <hplus-ode at mindcontrol.org>, Marc.Schwellinger at dornier.eads.net,
n.org> ode at q12.org
Thema: Re: [ODE] Forcing bodies to specified "non-physic-calculated" positions
04.02.2004 20:40
> Martin C. Martin wrote:
>> Marc, see if you can't change the "world" half of the attachment point
>> every frame, and see if that works.
> Now that I think about it: instead of attaching your joint to the world,
> attach it to an invisible geom that doesn't collide with anything, and
> that doesn't have a body. Then set the position of that geom every
> timestep.
Thanks for your reply...Sorry but I read the Digest first.
How can I attach geoms to a joint? dJointAttach() accepts only dBodyID.
Cheers,
Marc
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