Antwort: Re: [ODE] Forcing bodies to specified "non-physic-calculated" positions

Marc.Schwellinger at Dornier.eads.net Marc.Schwellinger at Dornier.eads.net
Thu Feb 5 12:00:34 MST 2004


                      "Martin C.
                      Martin"                  An:      "Martin C. Martin" <martin at metahuman.org>
                      <martin at metahuma         Kopie:   Jon Watte <hplus-ode at mindcontrol.org>, Marc.Schwellinger at dornier.eads.net,
                      n.org>                   ode at q12.org
                                               Thema:   Re: [ODE] Forcing bodies to specified "non-physic-calculated" positions
                      04.02.2004 20:40













> Martin C. Martin wrote:

>> Marc, see if you can't change the "world" half of the attachment point
>> every frame, and see if that works.

> Now that I think about it: instead of attaching your joint to the world,
> attach it to an invisible geom that doesn't collide with anything, and
> that doesn't have a body.  Then set the position of that geom every
> timestep.

Thanks for your reply...Sorry but I read the Digest first.

How can I attach geoms to a joint? dJointAttach() accepts only dBodyID.

Cheers,
Marc

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