[ODE] debug/release problem
Tullio Molitierno
t.molitierno at diesgroup.com
Wed Dec 1 17:40:41 MST 2004
Hi to all,
In my simulation there are some boxes which collide with a trimesh. The
collisions detection and response work well if I run my application in
debug mode, but if I run the application in release mode, it doesn't
work fine. It happens that the contact point between box and trimesh
does the box slower.
It seems there is friction, but it there isn't.
ps: My suite is Visual Studio .NET.
Someone has any idea?
Thanks and sorry for my English.
Tullio
More information about the ODE
mailing list