[ODE] trimesh woes
Jon Watte
hplus-ode at mindcontrol.org
Sun Aug 22 14:14:05 MST 2004
If you have the pdb file for the DLL, and MSDEV can find
it using the symbol path, (which means you built the DLL
yourself), it's quite possible to set breakpoints in the
DLL and step into it.
I believe the denormal inverse problem came from something
like velocity, rather than something like size of collider,
but my memory on the subject is mush. Searching the list
will surely ferret out the details.
Cheers,
/ h+
-----Original Message-----
From: ode-bounces at q12.org [mailto:ode-bounces at q12.org]On Behalf Of Ian
McMeans
Sent: Saturday, August 21, 2004 9:37 PM
To: ode at q12.org
Subject: [ODE] trimesh woes
Jon: I'm pretty sure float denormalization isn't what's causing the
problem, because when I try the hard-coded tetrahedron, its vertices are
all 0.05 units away (compared to a box size of 1.0).
I think I'm going to have to step through the code. I'm not quite sure
how to do that when I'm using the .dll, the .lib and the .h (I'll have
to add the ODE source to my project, I guess?).
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