[ODE] trimesh woes

Jon Watte hplus-ode at mindcontrol.org
Sun Aug 22 14:14:05 MST 2004


If you have the pdb file for the DLL, and MSDEV can find 
it using the symbol path, (which means you built the DLL 
yourself), it's quite possible to set breakpoints in the 
DLL and step into it.

I believe the denormal inverse problem came from something 
like velocity, rather than something like size of collider, 
but my memory on the subject is mush. Searching the list 
will surely ferret out the details.

Cheers,

			/ h+


-----Original Message-----
From: ode-bounces at q12.org [mailto:ode-bounces at q12.org]On Behalf Of Ian
McMeans
Sent: Saturday, August 21, 2004 9:37 PM
To: ode at q12.org
Subject: [ODE] trimesh woes


Jon: I'm pretty sure float denormalization isn't what's causing the 
problem, because when I try the hard-coded tetrahedron, its vertices are 
all 0.05 units away (compared to a box size of 1.0).

I think I'm going to have to step through the code. I'm not quite sure 
how to do that when I'm using the .dll, the .lib and the .h (I'll have 
to add the ODE source to my project, I guess?).
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