[ODE] Terrain: collision test culling

james at 6msoft.com james at 6msoft.com
Wed Aug 11 13:58:18 MST 2004


>> Currently, all I am doing is inserting 'chunks' of terrain as trimesh
geoms into a space.

Send your terrain in as a single triangle mesh if you can (or as few as
possible) and let OPCODE do the rest. You will get much better
performance.

-James


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