[ODE] ODEPSCL Plugin source and binary available.

james at 6msoft.com james at 6msoft.com
Wed Aug 11 12:33:59 MST 2004


Ok, fixed it, not sure what happened with source forge, but it works now.

-James

> Hi James,
>
> The download seems to be corrupt for me, I'll try it again at home in an
> hour or so but when I downloaded it the zip complained about being
> corrupted.. Tried it twice but no luck :(
>
> Looking forward to trying it out and also writing a plugin for our own
> physics engine to do some comparisons!
>
> Cheers, good work.
>
> --
> Simon Barratt, Lead Developer, Pineapple Interactive Ltd
> e: barog at pineapple-interactive.com
> w: www.pineapple-interactive.com
> t: +44 (0)1274 480185
>
> -----Original Message-----
> From: ode-bounces at q12.org [mailto:ode-bounces at q12.org] On Behalf Of
> james at 6msoft.com
> Sent: 11 August 2004 18:11
> To: ode at q12.org
> Subject: [ODE] ODEPSCL Plugin source and binary available.
>
> Rocket 1.1 (www.novodex.com) was released today with support for
> plugins, so I can now upload the ODE plugin for Rocket. The ODE version
> isn't perfect yet, but you can still run a few of the demos and there is
> plenty of room for improvement within the plugin, I would encourage
> anyone interested to enhance the plugin. We will be releasing more and
> more source code in the future in an effort to get PSCL widely adopted.
>
> You can download both a source and binary distribution at:
> www.sourceforge.net/projects/odepscl/
>
> Also, the download contains a version of ODE with some minor additions
> (Mesh-Plane, Damping, Max Angular Velocity, and PSCL Core Dumping). Feel
> free to add any of those to CVS for ODE.
>
> -James Dolan
>
>



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