[ODE] ODE in Visual Studio 2003

Colin Bonstead colin at cyan.com
Mon Apr 26 11:18:42 MST 2004


Why so complicated?  All I did was open the VC6 project in VC7 and let 
it convert it.

-----Original Message-----
From: Jon Watte <hplus-ode at mindcontrol.org>
Sent: Mon, 26 Apr 2004 10:45:43 -0700
To: lfcsimoes <lfcsimoes at estv.ipv.pt> <ode at q12.org>
Subject: RE: [ODE] ODE in Visual Studio 2003


Stupid HTML e-mail was too big for the list -- that should teach me to 
always set the format to plain text :-) Re-sending, on the subject of 
using ODE in msvc 7:

0) check out latest ODE from CVS
1) create new project wherever you want
2) add almost all CPP files from the ode/src directory to project (there 
are some "old" and "test" files you shouldn't add)
3) add all CPP files from OPCODE and ICE to another project in the same 
solution
4) copy the "config-float-trimesh.h" file into your ode/include/ode 
directory
5) turn off "cast loses precision / int-pointer-casts" warnings
6) set the include paths for the project to include ode/include
7) set the precompiled header settings appropriately (use/create) for 
the OPCODE library
8) build

It really is that simple.

If you want to build the test programs, then create a new project for 
each, and a library for the drawstuff. Make the test program project 
reference the ODE library and the drawstuff library.

Cheers,

            / h+


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