[ODE] Car Physics

Mattias Fagerlund mattias at cambrianlabs.com
Fri Apr 16 15:04:37 MST 2004


> If you're after arcadey handling, I would very much recommend NOT using
> 4
> wheels and a box to attach them to - it's too realistic, but instead
> having
> a box to handle collisions, and hang 4 graphical wheels from it.

I've seen this recommended before with the suggestion of using rays 
instead of wheels. Is there an implementation of a car like this that's 
open source? I'd for one would love to see a simple drivable car like 
this!

with regards,
mattias




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