[ODE] Car Physics
Mattias Fagerlund
mattias at cambrianlabs.com
Fri Apr 16 15:04:37 MST 2004
> If you're after arcadey handling, I would very much recommend NOT using
> 4
> wheels and a box to attach them to - it's too realistic, but instead
> having
> a box to handle collisions, and hang 4 graphical wheels from it.
I've seen this recommended before with the suggestion of using rays
instead of wheels. Is there an implementation of a car like this that's
open source? I'd for one would love to see a simple drivable car like
this!
with regards,
mattias
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